TALASON
SIMULATIONS

Simulation that behaves like the real thing.

Flight, vehicle and mission simulators built on JSBSim dynamics, physics-driven ground handling and geospatial terrain at true earth scale, in Unreal Engine or a custom C++ engine.

What we build

The pieces we deliver.

Flight dynamics

JSBSim aerodynamic models per airframe, coupled with engine physics for taxi, take-off roll and landing.

Geospatial world

Cesium and BlackShark terrain with a full latitude / longitude / altitude coordinate system, so navigation is curvature-correct anywhere on the globe.

AI units and scenarios

Autonomous aircraft with follow, intercept and weapons logic, nav-point authoring along spline paths, replay and telemetry.

Mixed reality front-ends

HoloLens 2, desktop and VR views of the same simulation, with hand-gesture control where it makes sense.

Trainer aircraft cockpit on a runway with telemetry overlay
Flight training simulator, cockpit and telemetry
Innertain · in production

Military basic flight training simulator

T-6, T-38 and T-45 trainers with JSBSim flight dynamics and earth-scale terrain.

Hand gesture spawning an aircraft unit in mixed reality
VBrief, hand-gesture unit spawning in mixed reality
Innertain · in production

VBrief, mixed reality command simulation

Autonomous flight AI with follow-target and intercept logic, spline path traversal, replay and telemetry, plus hand-gesture unit control on HoloLens 2.

How we work

Plain process, working builds.

SCOPE

A short call and a written plan: what gets built, in what order, and what a first playable or runnable milestone looks like.

BUILD

Weekly builds and written progress reports. Source in your repository from day one.

HAND-OVER

Documentation, profiling notes and a team that can keep going without us, or with us on retainer.

Related work

Where this comes from.

Military basic flight training simulator

T-6, T-38 and T-45 trainers with JSBSim flight dynamics and earth-scale terrain.

Innertain

VBrief, mixed reality command simulation

Autonomous flight AI with follow-target and intercept logic, spline path traversal, replay and telemetry, plus hand-gesture unit control on HoloLens 2.

Innertain

Have a project in this direction?

Send a short note. We reply within a couple of days with questions or a first take on scope.

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